Statistics
close
Round 1
de_inferno
Round 2
de_train
Round 3
de_tuscan
Round 4
BO3
Winner
flag:Venezuela Boys Don't Cry
16 vs 3
flag:Venezuela Boys Don't Cry
flag:European Union Winning Team Joiners
16 vs 2
flag:Venezuela Boys Don't Cry
kauzn!
16 vs 3
kauzn!
flag:Syria savagES
16 vs 8
flag:Venezuela Boys Don't Cry
ALLLL
vs
ALLLL
16 vs 0
ALLLL
n0th1ng 3Lse m4tt3rS
vs
n0th1ng 3Lse m4tt3rS
2 vs 0
flag:Venezuela Boys Don't Cry
JAGAD
1 vs 0
JAGAD
flag:Jamaica SuchtKöppe
0 vs 1
flag:Faroe Islands oneCUPteam
flag:Faroe Islands oneCUPteam
vs
flag:Faroe Islands oneCUPteam
0 vs 16
flag:Spain 1.6isback
flag:Spain 1.6isback
16 vs 0
flag:Spain 1.6isback
flag:European Union nice try
16 vs 0
flag:Spain 1.6isback
flag:Poland Anonymouse.cs
vs
flag:Poland Anonymouse.cs
Cup Admins: puLsE
> Registration <

-> Requirements for participation: At least 5 registered AWFL-members with their Steam-ID's, which are older than 16 years.

-> Registration is open until 30 minutes before the cup starts.

-> Mapcycle:

1 de_dust2
2 de_cbble
3 de_inferno
4 de_train
5 de_tuscan
6 de_nuke
7 de_mirage

-> Overtime: MR5, startmoney 10000

-> The winner of the match has to upload the score screenshots.

-> The team hosting the server has to upload the rcon status screenshot.

-> Every player has to record demos, namely one demo file per side (CT/T), that means two demos per map.

-> Demo requests must be posted 5 minutes after the end of the match in the matchcomments at the latest. From the time of the claim on the player has 20 minutes to upload his demo. If no demos are uploaded, the player and his team will be disqualified from the cup (Default-Loss).

-> Schedule: Teams have 20 Minutes to be on the server with 5 players, otherwise they get penalized with a Default-Loss.


-> Eighth-, Quarter- and Semifinals MR15 BO1 single elimination with predetermined maps.

-> Final BO3: The first map will be determined by banning maps from the pool. The loser of the first map decides the next map. If a third map is needed, the loser of the second map decides the final map.

Example:
Team 1 bans de_mirage
Team 2 bans de_train
Team 1 bans de_tuscan
Team 2 bans de_cbble
Team 1 bans de_nuke
Team 2 bans de_dust2
de_inferno = first map to start