Statistics
close
Round 1
de_tuscan
Round 2
de_nuke
Round 3
de_mirage
Round 4
Bo3
Winner
flag:Germany oldSQL
16 vs 0
flag:Germany oldSQL
flag:Germany GOT BUMBED !
13 vs 16
flag:China KINGGOLDCHAINZ
flag:Germany Um 13:37 aufgestanden
19 vs 23
flag:China KINGGOLDCHAINZ
flag:China KINGGOLDCHAINZ
2 vs 16
flag:France MIAMI!
eu4ia
16 vs 12
eu4ia
flag:Germany teh r3Gul4t0r3NN
11 vs 16
flag:France MIAMI!
flag:France MIAMI!
16 vs 14
flag:France MIAMI!
in-Action
32 vs 20
flag:France MIAMI!
flag:European Union soGamed CUP
16 vs 3
flag:European Union soGamed CUP
flag:Bulgaria SPARTANS
8 vs 16
flag:Germany 313373
flag:Germany 313373
16 vs 0
flag:Germany 313373
flag:Sweden IRONCLAD ESPORTS
10 vs 16
flag:Germany pub-Gamerz
flag:United States of America Dillon Panthers
16 vs 6
flag:United States of America Dillon Panthers
flag:European Union voll die Geilen
12 vs 16
flag:Germany pub-Gamerz
flag:European Union nice try
9 vs 16
flag:Germany pub-Gamerz
flag:Germany pub-Gamerz
Cup Admins: keNNzooo!!, StifleRRR, puLsE
> Registration <

-> Requirements for Participation: At Least 5 registered AWFL-Members with their Steam-ID's, which are older than 16 years.

-> Registration is open until 30 minutes before the cup starts.

-> Mapcycle:

1 de_dust2
2 de_cbble
3 de_inferno
4 de_train
5 de_tuscan
6 de_nuke
7 de_mirage

-> Overtime: MR5, startmoney 10000

-> The Winners of the Cupmatches have to upload the Score-Screenshots.

-> Every Player has to record Demos, namely one demo file per side (CT/T), that means two demos per map.

-> Demo requests must be posted 5 minutes after the end of the match in the matchcomments at the latest. From the time of the claim on the player has 20 minutes to upload his demo. If no demos are uploaded, the player and his team will be disqualified from the cup (Default-Loss).

-> Schedule: Teams have 20 Minutes to be on the Server with 5 Players, otherwise they get penalized with a Default-Loss.

-> Easy Anti Cheat: When a team has a server with EasyAntiCheat Protection, the first and the second half must be played there. If both teams have an EAC protected server, the first half can be played on the server of the home team and the second half on the server of the away Team. We would appreciate less serverchanges during matches. It's easier for Admins to administrate and for HLTV viewers to watch your matches.

-> EasyAntiCheat Troubleshooting

-> Eighth-, Quarter- and Semifinals MR15 BO1 single elimination with predetermined maps.

-> Final BO3: The first map will be determined by banning maps from the pool. The Loser of the first map decides the next map. If a third map is needed, the Loser of the second map decides the final map.

Example:
Team 1 bans de_mirage
Team 2 bans de_train
Team 1 bans de_tuscan
Team 2 bans de_cbble
Team 1 bans de_nuke
Team 2 bans de_dust2
de_inferno = first map to start