Eighth-, Quarter- and Semifinals MR15 BO1 single elimination with predetermined maps.
Final BO3: Hometeam selects their map, which is played as second map. Then the Awayteam selects their map, which is played first. If a third map is needed, the loser of the second map may determine the third map (Losers Choice).
The Winners of the Cupmatches have to upload the Score-Screenshots.
Demo requests must be posted 5 minutes after the end of the match in the matchcomments at the latest. From the time of the claim the player has 10 minutes to upload his demo. If no demos are uploaded, the player will be disqualified from the cup.
Schedule: Teams have 20 Minutes to be on the Server with 5 Players, otherwise they get penalized with a Default-Loss.
The Cup servers can be administrated without using RCON password, like you would expect from ESL versus and the IHL:
. ready . unready . status
and if an overtime must be played:
. ready4ot . unready4ot . otstatus
Once 10/10 players have written .ready, the script automatically loads the correct serverconfig and starts 3rrs live.
Mapchange is just about the consoles commands "listmaps" (now the list of maps is displayed in the console) and "votemap X" (where X is the number which is in "listmaps" at the desired map).
Once 66% of the persons present at the server have written "votemap X" to the console, the map will be changed.