Statistics
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Round 1
aim_map_usp
Round 2
aim_dgl
Round 3
glock_tok
Round 4
aim_sk_usp_deagle
Winner
flag:Denmark GG.LET
vs
flag:Denmark GG.LET
16 vs 8
flag:Denmark GG.LET
flag:European Union nice try
14 vs 16
flag:European Union voll die Geilen
flag:European Union voll die Geilen
13 vs 16
flag:Austria tiZy
die unverbesserlichen
vs
die unverbesserlichen
11 vs 16
flag:Austria tiZy
...
3 vs 16
flag:Austria tiZy
flag:Austria tiZy
32 vs 22
flag:Austria tiZy
flag:Germany GOT BUMBED !
0 vs 16
flag:Germany teh r3Gul4t0r3NN
flag:Germany teh r3Gul4t0r3NN
12 vs 16
4,60 mit Zwiebeln
4,60 mit Zwiebeln
16 vs 4
4,60 mit Zwiebeln
flag:France MIAMI!
12 vs 16
flag:Germany pub-Gamerz
flag:Germany attentionN
vs
flag:Germany attentionN
3 vs 16
flag:Germany pub-Gamerz
flag:Ukraine die 3sten 3
19 vs 21
flag:Germany pub-Gamerz
flag:Germany pub-Gamerz
Cup Admins: JuNe, TheMagicOne
> Registration <

-> Requirements for participation: At least 3 registered AWFL-members with their Steam-ID's, which are older than 16 years.

-> Registration is open until 30 minutes before the cup starts.

-> Mappool:
  • aim_dgl
  • aim_map_usp
  • aim_sk_usp_deagle
  • glock_tok
-> Overtime: MR5

-> The winner of the match has to upload the score screenshots.

-> The team hosting the server has to upload the rcon status screenshot.

-> Every player has to record demos, namely one demo file per side (CT/T), that means two demos per map.

-> Demo requests must be posted 5 minutes after the end of the match in the matchcomments at the latest. From the time of the claim on the player has 20 minutes to upload his demo. If no demos are uploaded, the player and his team will be disqualified from the cup (Default-Loss).

-> Schedule: Teams have 20 Minutes to be on the server with 3 players, otherwise they get penalized with a Default-Loss.

-> Easy Anti Cheat: When a team has a server with EasyAntiCheat protection, the first and the second half must be played there. If both teams have an EAC protected server, the first half can be played on the server of the home team and the second half on the server of the away team. We would appreciate less serverchanges during matches. It's easier for admins to administrate and for HLTV viewers to watch your matches. TEMPORARILY RULE CHANGE

-> EasyAntiCheat Troubleshooting

-> Eighth-, Quarter- and Semifinals MR15 BO1 single elimination with predetermined maps.

-> Final BO3: The first map is predetermined. The loser of the first map decides the next map from the pool. If a third map is needed, the loser of the second map decides the final map.