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Round 1
de_tuscan
Round 2
de_nuke
Round 3
de_mirage
Round 4
BO3
Winner
flag:Spain NeverLose
13 vs 16
flag:Germany GOT BUMBED !
flag:Germany GOT BUMBED !
6 vs 16
flag:Germany YSAE
flag:European Union NinjaWaft
0 vs 16
flag:Germany YSAE
flag:Germany YSAE
16 vs 10
flag:Germany YSAE
flag:European Union nice try
vs
flag:European Union nice try
0 vs 16
eu4ia
flag:Germany Seksi Madafakas
0 vs 1
eu4ia
eu4ia
2 vs 1
flag:Germany YSAE
flag:Germany LuckExist
16 vs 3
flag:Germany LuckExist
flag:Germany iNm.Team*eX
4 vs 16
flag:Denmark GG.LET
flag:Denmark GG.LET
16 vs 7
flag:Denmark GG.LET
flag:European Union TERA
16 vs 10
flag:Denmark GG.LET
flag:Germany Team WULLE
16 vs 0
flag:Germany Team WULLE
flag:Bulgaria iNc-Gaming
9 vs 16
flag:Poland SPOKO DRUZYNA
flag:Poland SPOKO DRUZYNA
16 vs 3
flag:Poland SPOKO DRUZYNA
flag:Bulgaria wNs TEAM
Cup Admins: puLsE
> Registration <

-> Requirements for participation: At least 5 registered AWFL-members with their Steam-ID's, which are older than 16 years.

-> Registration is open until 30 minutes before the cup starts.

-> Mapcycle:

1 de_dust2
2 de_cbble
3 de_inferno
4 de_train
5 de_tuscan
6 de_nuke
7 de_mirage

-> Overtime: MR5, startmoney 10000

-> The winner of the match has to upload the score screenshots.

-> The team hosting the server has to upload the rcon status screenshot.

-> Every player has to record demos, namely one demo file per side (CT/T), that means two demos per map.

-> Demo requests must be posted 5 minutes after the end of the match in the matchcomments at the latest. From the time of the claim on the player has 20 minutes to upload his demo. If no demos are uploaded, the player and his team will be disqualified from the cup (Default-Loss).

-> Schedule: Teams have 20 Minutes to be on the server with 5 players, otherwise they get penalized with a Default-Loss.


-> Eighth-, Quarter- and Semifinals MR15 BO1 single elimination with predetermined maps.

-> Final BO3: The first map will be determined by banning maps from the pool. The loser of the first map decides the next map. If a third map is needed, the loser of the second map decides the final map.

Example:
Team 1 bans de_mirage
Team 2 bans de_train
Team 1 bans de_tuscan
Team 2 bans de_cbble
Team 1 bans de_nuke
Team 2 bans de_dust2
de_inferno = first map to start